![]() ![]() Alchemist Paste and Powder removed (as loot) from most of the common containers (crates, sacks, etc.).Alcohest and Dwarven Spirit can't be found in drop or containers any more, they are also removed from some of the shops (innkeepers, generic merchants, etc.).White Gull's recipe: 1 empty bottle, 1 Mandrake Cordial, 1 Cherry Cordial, 1 Nilfgaardian Lemon, 5 Nostrix, 5 Green Mold.Dwarven Spirit's recipe: 1 empty bottle, 1 Mahakam Spirit, 5 Pringrape, 5 Rangorin.Alcohest's recipe: 1 empty bottle, 1 Temerian Rye, 1 Redanian Herbal, 5 Berbercane fruit, 4 Cortinarius, 4 Crow's Eye.T2 potions - Dwarven Spirit (was Alcohest) T1 potions - Temerian Rye (was Dwarven Spirit) potions and bombs can now only be refilled with Alcohest.Base alcohol used for T2 and T3 potion creation is now far more expensive than in vanilla (that may require more balancing in the future). Alcohest is no longer used as a base alcohol for any potions or decoctions. Only Alcohest refills potions and bombs now, and its recipe was changed so that you would be able to cover most of its production cost by just gathering herbs (you will need much more of them, though) rather than buying expensive base alcohol. The ultimate idea of this mod is to fix this and to rebalance alchemy without breaking the initial design with main directions being: 1) changing the refill system to be a bit more sophisticated while keeping charges for potions/bombs/oils 2) tweaking different aspects of alchemy (bombs/skills/etc.) to be less OP or less useless. 0.2.0 is here! Some rather major changes to refilling, a couple of small tweaks to shops, prices, bombs and oil icons, and beer restores health now!Īs it was with Witcher 2, Witcher 3 has a lot of alchemy related problems - some stuff is unbalanced, some not even works at all.
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